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Steam content server to unity cloud build
Steam content server to unity cloud build




  1. STEAM CONTENT SERVER TO UNITY CLOUD BUILD MANUAL
  2. STEAM CONTENT SERVER TO UNITY CLOUD BUILD ANDROID
  3. STEAM CONTENT SERVER TO UNITY CLOUD BUILD PASSWORD

For all other platforms, click Next: Build to complete the configuration and start the initial build.

steam content server to unity cloud build

Enter the credentials and click Next: Build.

STEAM CONTENT SERVER TO UNITY CLOUD BUILD ANDROID

  • If you are building for the iOS or Android platforms:.
  • If you do not want the project to automatically build whenever your repository is updated, disable the Auto-build toggle.
  • This requires your ProjectSettings/ProjectVersion.txt file to be checked into source control. To have Cloud Build automatically detect your project’s most recent Unity version, enable Auto Detect Version.
  • From the Unity Version drop-down menu, select the version of Unity with which to build the project.
  • If the root folder of your repository doesn’t contain your assets and project settings, in the Project Subfolder field, enter the URL of the folder that contains your assets and project settings.
  • From the Branch drop-down menu, select the branch from which to build your project.
  • From the Repo drop-down menu, select the repository from which to build your project.
  • In the Target Label field, enter a name for the build.
  • In the dashboard, on the New Build Target: Basic Info window:

    STEAM CONTENT SERVER TO UNITY CLOUD BUILD PASSWORD

    Unity recommends that you create a new user in Plastic SCM, with read-only access to your repository, and use that username and password here.

  • Select an Authentication Type from the dropdown.
  • Enter the Username and Password for your Plastic SCM server.
  • On the Grant us access to your source control window:.
  • If your repository is public, Cloud Build automatically connects to it and you can skip to Setting up a target build platform. When Cloud Build connects to the hosting site, it automatically detects whether your repository is public or private.
  • In the SCM Types drop-down menu, select Plastic SCM.
  • Host:port (If you host your own Plastic server).
  • In the SCM URL field, enter the URL of your Plastic server in either of the following formats:
  • To connect to your repository, you must specify the URL to your Plastic server.
  • Finally, we’ve heard you loud and clear: Cloud Build is most useful when you have access to all it’s powerful features.

    steam content server to unity cloud build

    STEAM CONTENT SERVER TO UNITY CLOUD BUILD MANUAL

  • In the Source Control window, click the Manual tab. And, of course, it’s all still mobile-ready so you can make, manage, and download builds wherever you are.
  • In the Build History window, click Set up Cloud Build.
  • In the dashboard Overview window, on the Cloud Build tile, click Open Cloud Build Dashboard.
  • On the Projects page, select your project.
  • steam content server to unity cloud build

  • Sign in to the Unity Developer Dashboard.
  • To configure Cloud Build to build your project from a Plastic repository: Note: This feature requires a subscription to Unity Teams Advanced. Unity Cloud Build supports projects stored in Plastic SCM repositories.






    Steam content server to unity cloud build